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If you choose to place the directories at a location other than the root, you can create a file that points to the new location of the file system. This is useful when using third-party asset management and tracking systems. The /USADATA and /USA_DB directories no longer need to be placed at the root of your file system. This new option is also available from the Admin menu in the Control Center. To enable this feature, select the Allow Unicode Names option in the Preferences dialog box, Advanced tab. This means you can use characters for languages, such as Japanese, Chinese, French, Spanish, and others, characters for names in your database setup. Names of Environments, Jobs and Scenes can contain up to 120 ASCII characters. Unicode Support for Environment, Job, Scene and Element Names The basic scale is one Animation Field for one Unity unit.įor more information, see Export to Sprite Sheets. This helps you resize assets properly for Unity without having to resize them in Harmony. Unit Scale: You can change the Unit Scale when exporting to Unity to accommodate the size of the export without it affecting the Harmony scene. This does not affect the Unity export but contributes to a lighter Harmony file. This does not affect the Harmony file in any way.Ĭlear Texture Folder: Remove any information from the texture folder within the Harmony file. Overwrite Project: Overwrites a previously exported project, including sprite sheet information and all Unity data. Three new options were added to the Export to Sprite Sheet window: The new Metadata Editor view lets you access anchor and props options and manage them-see Metadata Editor View. The new Game toolbar allows you to create anchors and props, as well as export to sprite sheets and Easel JS-see How display the Game toolbar. Unity interface now displays the exported Metadata assets in the Hierarchy tab.Ībility to toggle visibility of any layer in Unity from the Inspector tab.Īnimation scripting interface now allows you to play animation in reverse. Linux: /usr/local/ToonBoomAnimation/harmony/resources/samples/scriptsĪbility to move pieces of the character (props of the character), as well as interactively reorder props in the hierarchy. Mac: /Applications/ Toon Boom Harmony /tba/resources/samples/scripts Windows: C:\Program Files (x86)\ Toon Boom Animation\ Toon Boom Harmony \resources\samples\scripts
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Search scenes by user or state, or both at the same time-see Searching Scenes.Ĭhanges and Improvements Changes and Improvementsīefore you can access the new functionalities when exporting to a sprite sheet, you must replace the TB_CompositionBuilder.js and TB_ExportToSpriteSheets.js scripts with the most current ones found here:
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You can add new scene statuses and customize their name and colour, as well as manually edit the list-see Customizing the Scene Status Colour. You can assign a user to a specific scene for easier production management-see Assigning Users to a Scene.Ĭustomizing Scene Statuses with Different ColoursĬreate scene statuses with different colours to help differentiate them. This is done directly in Harmony Premium or Harmony Advanced there is no need to do this in the Web Control Center-see Partial Scene Updates. When uploading or downloading a scene, Harmony prepares the export package with only the changes in the scene, zips it, sends it over the Internet, unzips it and finally imports it.
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Web Control Center works in tandem with Harmony to make the upload, download and updating of scenes seamless and quick.
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If there were changes to the database scene, you can download them to its offline version on your local computer.
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Web Control Center allows you to update a database scene with only the changes you made to the same scene on your local computer, and vice versa. Partial Scene Updates between the Database Scene and Its Offline Version Locked or checked out scenes can only be accessed in read-only mode on the database-see Checking Scenes In and Out. New Checkin and Checkout commands let you lock or unlock scenes when you download them or upload them when your work is complete. You can choose to export external drawings, environment or job palettes and libraries.
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New Refresh List button lets you update the list of scenes.Įxported packages now have informational tooltips that display the dates and full names of the exported packages.
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New option to delete exported files after you download them. The Xsheet view was added to Harmony Essentials. Here are the new features, changes, improvements, and bug fixes in Toon Boom Harmony 12.2: